Gaia Sky 3.6.6

Performance improvements and bug fixes

📢 Today we publish the version 3.6.6 of Gaia Sky. This is a small update focused on fixing some bugs and improving performance. Also, it comes with proper handling of depth for volumes!

The Trifid nebula (NGC6514) rendered as a volume with correct usage of the depth buffer.

Features

  • Move volumes earlier in the rendering pipeline, because they now write to the depth buffer.
  • Check for dataset incompatibilities and ask user to confirm action when selecting incompatible datasets.
  • Add window size and resolution of external view in settings, when the external view is active.

Bug Fixes

  • Attitude indicator not scaling with units-per-pixel value in spacecraft UI.
  • Incorrect initialization of label threshold in volumes in VR mode.
  • Entering panorama mode resets back-buffer scale. The issue was that the dynamic resolution reset routine was always applied, and not only when the dynamic resolution setting was on.

Performance Improvements

  • Replace arbitrary precision add() call with double-precision one to compute spherical coordinates of objects. Double-precision is more than sufficient for that purpose.

Build System

  • Update install4j template to version 11.

Documentation

  • Improve javadoc comments in settings class.

As always, you can grab it in the downloads page.

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