Release Notes

Features

  • Replace logo images by ttf text
  • Add cyrillic characters for russian translation
  • Add line width factor to conf and UI controls
  • Edit timedate button is text icon button
  • New compact sliders
  • Finish blend map implementation for multiple-projector blend support
  • Add slave configuration and status window (S+L+V) to master instances
  • Dialog to configure slave instances live
  • Allow configuration of slave instance with gaia sky configuration file
  • Proper image warping for MPCDI support
  • Geometry warp and blend shader, improve reverse mapping
  • Add MPCDI parsing and orientation
  • Dataset highlight size factor API call
  • Planetarium mode uses cubemap method
  • Add fisheye projection to cubemap mode
  • Remember last tab in preferences window
  • Update old preferences window icons
  • Replaced external UI window with external scene view
  • Minimap size controls and tooltips
  • Add CTRL+PLUS/MINUS to increase/decrease the FOV
  • Add VR icon
  • Maintain a 1:1 aspect ratio for the fisheye/planetarium effect
  • Add support for per-object primitive in GPU arrays, improved earth-venus-dance script
  • New API call to convert equatorial cartesian to internal cartesian with unit conversion factor

Bug Fixes

  • Adjust brightness of Sun glow, add empty release instructions file
  • macOS shader and sprite batch crashes
  • libgdx scene2d ui Window snaps to integer pixel positions resulting in text rendering artifacts
  • Assets location when running from source and no properties found
  • Dataset highlighting API calls improved, add test scripts for a few use cases
  • Screenshot/frame advanced mode messes viewport. Fixes #319 #319
  • Properties file version not found. Fixes #317 #317
  • Fullscreen mode before initialization, cursor in slaves
  • Stop the rest server the right way
  • Correct perspective of labels in cubemap modes
  • Master-slave connection messed up by scripting engine
  • Fisheye setting persisted
  • Do not replace backslaches with forward slashes
  • Use fixed keyword for scene graph loader, improve internal catalog path handling
  • Typo in German translation - geenden -> beenden
  • Do not apply fog to normal shaders #312
  • Default constructor for NBG
  • Milky Way visuals adapt to fov changes
  • Toggle buttons for dome, cubemap and stereo
  • Notifications interface background in stereo mode
  • Additive GPU VBOs

Build System

  • Allow more than one instance with the Windows .exe file
  • Update to lwjgl 3.2.3, deprecated annotations
  • Update gradle version to 6.0.1
  • Update to JDK11
  • Disable motion blur by default

Code Refactoring

  • Reorganize rendering paths and structure for multiple views

Performance Improvements

  • Improve performance of API method/parameter matching

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