Gaia Sky 2.0.0
Build 1d8c20b7
TGZ package
.tar.gz
gaiasky-2.0.0.1d8c20b7.tar.gz
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DEB package .deb
gaiasky_linux_2_0_0_1d8c20b7.deb
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RPM package .rpm
gaiasky_linux_2_0_0_1d8c20b7.rpm
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macOS .dmg
gaiasky_macos_2_0_0_1d8c20b7.dmg
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UNIX Installer .sh
gaiasky_unix_2_0_0_1d8c20b7.sh
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Windows 32-bit .exe
gaiasky_windows_2_0_0_1d8c20b7.exe
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Windows x86-64 .exe
gaiasky_windows-x64_2_0_0_1d8c20b7.exe
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Release Notes
This time around we come with another huge release after 553 git commits to the repository. Since last release, Gaia Sky 1.5.0, 1978 files changed, resulting in 486417 insertions and 515042 deletions. Let’s see a list of the most important changes:
- Gaia DR2 data! Yay!
- Performance improvements all around
- Rewritten streaming loader from scratch
- Added proper motions
- Constellations made to work with proper motions and with streaming loaders
- Added MWSC star clusters
- Added arbitrary meshes (isosurfaces of hot OB stars based on TGAS data)
- Added asteroids
- Added support for relativistic effects code paths
- Added cylindrical and Hammer projections to panorama mode
- Added hue and saturation levels
- Added lots of new scripting functions
- Minimaps (TAB key)
- Tons of bug fixes and closed issues
- Added support for emissive colors and textures
- Added GPU-based line renderer
- Added support for SAMP
- Added dataset chooser (optionally at startup)
- Memory mapped files for streaming loader
- Removed old android/html infrastructure
Like always, here is the full changelog generated from the repository history.