Release Notes

Bug Fixes

  • update name and source version number
  • error in lib_math shader code
  • remove default fade-out values in star groups, added to loading dialog
  • interpolation limits in math shader library
  • initial update not performed on fade node children if ct is off
  • uncomment unhandled event debug info
  • windows crash due to stars ‘*’ not being accepted in paths
  • add notice concerning the selection of more than one Gaia catalog
  • changing focus to different object in same particle group works
  • default value for magnitude scale is 0, fix float validator range
  • disable depth test for billboards
  • inconsistencies with STAR_MIN_OPACITY_CMD
  • ensure non-empty field in search dialog

Build System

  • fix build with text folder
  • remove all absolute paths to project folder

Code Refactoring

  • observer fields final, package name typo
  • clean up gaia hacks, ray marching plubming
  • post-processing subsystem made more generic
  • move render system to java collections and streams

Documentation

  • improve readme listings
  • update acknowledgements
  • add iconic license
  • add package-info package documentation, update changelog

Features

  • update server to HTTPS
  • add call to set ‘all visible’ dataset property
  • add ‘invert X look axis’ additionally to Y
  • axis power value and sensitivity in config window
  • sliders now contain the value label
  • sensitivity sliders for game controllers
  • add tips to loading screen
  • post-processor to accept external shader code in the data folder
  • ray marching shaders
  • raymarching post-processing shaders
  • complete move to SDL-backed controllers
  • full refactoring of controller mappings system
  • interactive gamepad configuration
  • add support for emissive textures, fix obj loading issue
  • API call to modify solid angle threshold of orbits
  • add properties for some star settings
  • adjust size of star billboards
  • add API call to scale orbits. Use with caution!
  • distances in AU and parsec start at 0.1 mark
  • add star brightness power setter to API

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