Gaia Sky 3.6.7


📢 We are happy to announce the release of Gaia Sky 3.6.7. This release comes with a few minor features and many important bug fixes, especially related to VR and scripting.

Features

  • add composition of timed orbit coordinates and timed orbit coordinates to enable changing orbits during an object’s lifetime.
  • update app colors in metainfo file.
  • update metainfo with better screenshots, appropriately sized for Flathub.
  • update icons to higher resolution, add macOS and round versions.
  • update pointers to project website and docs.
  • add script to test frame output.
  • add instructions to new website in release script.
  • adjust star shader so that sunspots are more prominent. Enable hot reload in star shaders (use Ctrl+Shift+Y).
  • remove music classes and events.
  • increase default line width of recursive grid.

Bug Fixes

  • star velocity vectors in VR do not work.
  • star’s proper motions do not work in VR.
  • stopRecordingCameraPath() does not work.
  • default to ‘.jpg’ instead of ‘.jpeg’ as file extension for screenshots and still frames.
  • refreshing orbits sometimes crashes the thread.
  • constellation names sometimes not showing up with LOD catalogs.
  • FORCE_OBJECT_LABEL_CMD now accepts an Entity type to work with setForceDisplayLabel(name) API call.
  • adjust recursive grid labels and base model size.
  • billboard rendering for single stars in VR mode.
  • do not show component types with no style in visibility component or game pad GUI.
  • focus orientation lock does not work consistently.
  • trajectory scaling.
  • missing translation keys for invisible component type.
  • resotre motion blur settings crashes the app.
  • changelog template contains wrong URL paths.

Code Refactoring

  • clean up skins, remove unused icons.

Build System

  • upgrade to Gradle 8.10.
  • remove old downloads-table template, update release script with new instructions regarding release publishing on the new gaiasky.space website.
  • include metainfo file in tarball, Flathub now requires this file to come from upstream.
  • remove 16 and 32 pixel icons from launchers. Use only 128 pixels for macOS.

Documentation

  • update website pointers in README file.

As always, you can grab it in the downloads page.

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