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This post introduces an experimental galaxy generation system currently in development, which generates and visualizes galaxies in real time. By leveraging multiple channels, such as stars, gas, dust, HII regions, and the galactic bulge, the system generates diverse galaxy types, each with distinct structural features.
Below is a preview of this system’s capabilities, showcasing the generated galaxies through a series of images. This is an early look at the technology and a demonstration of how we’re using the power of GPU-based compute shaders to create somewhat realistic galaxies very rapidly. Keep in mind that this is still a work in progress, with many improvements and additional features planned before release.